Absolute Virtue Aettir and Priwen Ancient Adamantoise Buster Sword Clive, Ifrit's Dominant Cloud, Midgar Mercenary Cloud, Planet's Champion Dark Confidant Emet-Selch, Unsundered Esper Terra Gogo, Master of Mimicry Hades, Sorcerer of Eld Ifrit, Warden of Inferno Kefka, Court Mage Kefka, Ruler of Ruin Lightning, Army of One Nibelheim Aflame Sephiroth, Fabled SOLDIER Sephiroth, One-Winged Angel Sephiroth, Planet's Heir Summon: Bahamut Summon: Knights of Round Terra, Magical Adept Traveling Chocobo Vivi Ornitier Y'shtola Rhul Yuna, Hope of Spira
In other places, Sphere is much better
Every common mana-fixing land entering the battlefield tapped tends to give controlling decks an edge over aggressive decks in Pauper Cubes, and as such, Im a big fan of these lands over the cycles that gain life as a way for aggressive decks to try to push back
MTG Green draw cards like Garruk's Uprising will allow you to play into your strengths
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