Monsters[edit] The monsters in Dungeon Dice Monsters have 3 main stats: Attack, Defense, and Health (Health is sometimes referred to as 'Hit Points')
Alolan Raichu #31Holo Rare $3.24 Alolan Raichu #57Holo Rare $7.41 Alolan Raichu #10Rare $2.71 Alolan Raichu #16Rare $5.71 Alolan Raichu - SM65 #SM65Promo $11.48 Alolan Raichu - SM65 #SM65Promo $7.49 Alolan Raichu - SM72 (Prerelease) #SM72Promo $38.50 Scraggy #50Common $0.14 Venusaur #3Uncommon $2.21 Great Ball #60Uncommon $0.13 Torracat #16Common $0.20 Golett #43Common $0.20 Arbok #37Uncommon $0.30 Shining Mew #40Shiny Holo Rare $161.02 Zoroark GX #53Ultra Rare $3.66 Zekrom #35Holo Rare $0.49 Shining Rayquaza #56Shiny Holo Rare $136.19
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Reshiram ex Black & White Rare - $366.02 Set: White Flare Card Number: 173/086 Coming in at number nine is the first of a brand-new rarity introduced later in the year with the launch of Black Bolt & White Flare
Stats: games played: 122 win rate: 56.6% win rate going 1st: 75.9% win rate going 2nd: 39.1% Most common matchups: Kewl Tune (13 games) - Going 1st: 85.7% (6-1), Going 2nd: 0% (0-6) Branded (13 games) - Going 1st: 66.7% (6-3), Going 2nd: 50% (2-2) Elfnote (12 games) - Going 1st: 100% (7-0), Going 2nd: 0% (0-5) Sky Striker (9 games) - Going 1st: 40% (2-3), Going 2nd: 75% (3-1) Enneacraft (9 games) - Going 1st: 75% (3-1), Going 2nd: 100% (5-0) Radiant Typhoon (8 games) - Going 1st: 50% (2-2), Going 2nd: 0% (0-4) K9 Vanquish Soul (8 games) - Going 1st: 100% (2-0), Going 2nd: 50% (3-3) Kewl Tune and Radiant Typhoon were by far the roughest matchups going 2nd, while Enneacraft was probably the easiest