Dont Move tacks an extra mana onto Wrath of God, but in exchange offers you an extra turn of protection along with the aforementioned asymmetrical nature of the card
Of course, the payoff for resolving this in Goblin decks is massive, as when it enters, you get to nab all of the Goblins with mana value five or less from the top six cards of your library and plop them directly into play
All other tokens have a name that matches the subtypes of the token that was created plus the word "Token." For example, an effect that says "Create a 1/1 green Elf creature token" creates a token that's name is "Elf Token." To determine the number of differently named tokens you control, count each token you control once, but only if its English name isn't the same as another token you've already counted this way
A permanent that phases out is removed from combat
Its also home to many great wraths, from the format-defining Farewell to more specific board wipes like Split Up and Winds of Rath that protect your board